pokaż punkty

wektor1

$190
 $

wektor2

wektor3

wektor4

$ 45 $

$ 105 $

$ źle $

$ źle $

$ źle $

$ źle $

A = (-4, -8.1)
B = Point(Circle[A, 21])
C: A + Vector[A, B] + 0.190476190476191 * OrthogonalVector[Segment[A, B]]
D: A + 1.42857142857143 * Vector[A, B] + 0.190476190476191 * OrthogonalVector[Segment[A, B]]
E: A + 1.42857142857143 * Vector[A, B] + 0.380952380952381 * OrthogonalVector[Segment[A, B]]
F: A + 1.80952380952381 * Vector[A, B] + 0.380952380952381 * OrthogonalVector[Segment[A, B]]
G: A + 1.80952380952381 * Vector[A, B] + 0.666666666666667 * OrthogonalVector[Segment[A, B]]
H: A + 0 * Vector[A, B] + 0.666666666666667 * OrthogonalVector[Segment[A, B]]
wielokąt1, a, b, c, d, e, f, g, h = Polygon(A, B, C, D, E, F, G, H)
i = OrthogonalLine(A, a)
j = OrthogonalLine(B, i)
I = Intersect(f, e)
J = Intersect(d, c)
k = OrthogonalLine(I, j)
l = OrthogonalLine(J, j)
m_2 = OrthogonalLine(B, j)
P = (-5, -17)
r = OrthogonalLine(P, i)
Q = Intersect(i, r)
R = Intersect(k, r)
S = Point(i)
T = Point(m_2)
U = Point(l)
V = Point(k)
a_1 = Segment(A, S)
b_1 = Segment(B, T)
c_1 = Segment(J, U)
d_1 = Segment(I, V)
W = Intersect(h, g)
e_1 = OrthogonalLine(W, h)
g_1 = OrthogonalLine(I, f)
h_1 = OrthogonalLine(J, d)
H_1 = Point(e_1)
I_1 = Point(g_1)
J_1 = Point(h_1)
K_1 = Point(j)
L_1 = Point(g)
n_1 = Segment(L_1, H_1)
p_1 = Segment(I, I_1)
q_1 = Segment(J, J_1)
r_1 = Segment(B, K_1)
o = false
o_1 = false
krok = 10 (slider from 0 to 10, step 1)
s_1 = false
Q_1 = Point(i)
R_1 = Point(k)
S_1 = Point(e_1)
b_2 = Segment(H, Q_1)
c_2 = Segment(H, S_1)
e_2 = Segment(G, R_1)
V_1 = Point(j)
d_2 = Segment(A, V_1)
f_2 = false
g_2 = false
W_1 = (-11, -16)
h_2 = OrthogonalLine(W_1, r)
Z_1 = Point(h_2)
i_2 = OrthogonalLine(Z_1, h_2)
A_2 = Intersect(i, i_2)
B_2 = Intersect(m_2, i_2)
C_2 = Intersect(l, i_2)
D_2 = Intersect(k, i_2)
j_2 = Vector(A_2, B_2)
k_2 = Vector(B_2, A_2)
l_2 = Vector(B_2, C_2)
n_2 = Vector(C_2, B_2)
p_2 = Vector(C_2, D_2)
q_2 = Vector(D_2, C_2)
K = Point(h_2)
n = OrthogonalLine(K, h_2)
L = Intersect(i, n)
M = Intersect(k, n)
u = Vector(L, M)
v = Vector(M, L)
N = Point(h_2)
p = OrthogonalLine(N, h_2)
O = Intersect(i, p)
E_2 = Intersect(k, p)
w = Vector(O, E_2)
z = Vector(E_2, O)
M_1 = Point(r)
N_1 = Point(r)
t_1 = OrthogonalLine(M_1, r)
a_2 = OrthogonalLine(N_1, r)
O_1 = Intersect(j, a_2)
P_1 = Intersect(e_1, a_2)
T_1 = Intersect(e_1, t_1)
U_1 = Intersect(g_1, t_1)
H_2 = Intersect(g_1, t_1)
I_2 = Intersect(h_1, t_1)
J_2 = Intersect(j, t_1)
u_2 = Vector(U_1, T_1)
v_2 = Vector(T_1, U_1)
w_2 = Vector(U_1, I_2)
z_2 = Vector(I_2, U_1)
r_2 = Vector(J_2, I_2)
s_2 = Vector(I_2, J_2)
t_2 = Vector(O_1, P_1)
u_3 = Vector(P_1, O_1)
Z = Point(r)
f_1 = OrthogonalLine(Z, r)
A_1 = Intersect(j, f_1)
B_1 = Intersect(e_1, f_1)
u_1 = Vector(A_1, B_1)
v_1 = Vector(B_1, A_1)
C_1 = Midpoint(L, M)
D_1 = Midpoint(A_2, B_2)
E_1 = Midpoint(B_2, C_2)
F_1 = Midpoint(I_2, U_1)
G_1 = Midpoint(U_1, T_1)
F_2 = Midpoint(O_1, P_1)
G_2 = Midpoint(B_1, A_1)
K_2 = Midpoint(E_2, O)
L_2 = Midpoint(D_2, C_2)
M_2 = Midpoint(J_2, I_2)
q = Segment(U_1, T_1)
N_2 = Midpoint(q)
s = Segment(J_2, I_2)
O_2 = Midpoint(s)